EntryId: kkfewv4ewikcicjj3e4rk65hbh56
Description: At the end of any friendly Movement Phase after the first, the bearer may detonate a single friendly Tunnel Marker within 24" of it. If so, apply the following effects before removing the Tunnel Marker: Each unengaged unit within 4" of the Tunnel Marker suffers 2D6 hits with Strength 4 and Armour Penetration 1. If one or more units that are Engaged in the same Combat are within 4" of the Tunnel Marker, a total of 2D6 hits with Strength 4 and Armour Penetration 1 is inflicted. Roll a D6 for each hit: on a roll of 4+, the hit is distributed onto a randomly chosen friendly unit; otherwise, the hit is distributed onto a randomly chosen enemy unit.