Description: If a target benefits from both Soft and Hard Cover, only apply the Hard Cover modifier.
If parts of the Target Facing are obscured by obstructions that contribute to Soft and Hard Cover, but not enough to grant either Soft Cover or Hard Cover, apply only the Soft Cover modifier if more than half of the Target Facing is obscured. For example, if 30% of the Target Facing is obscured by Terrain contributing to Soft Cover, and another 30% by Terrain contributing to Hard Cover, then apply the Soft Cover modifier as 60% of the Target Facing is obscured in total (see figure figure/soft_and_hard_cover).