Shaken

(Rule)
Description: Under certain circumstances, models may become Shaken. The most common situations are:

Charging a Fleeing unit (page charging_a_fleeing_unit)

• Failing a Charge (page failed_charge)

• Rallying a Fleeing Unit (page rally_fleeing_units)

• Failing a Fear Test (see Fear)

• War Machines failing a Panic Test (see War Machine)

• War Machines suffering a Jammed Misfire Effect (page table/misfire)

A Shaken model cannot perform any of the following actions:

• Declare Charges

• Pursuit

• Overrun

Advance Move

March Move

Reform (it can Combat Reform and Post-Combat Reform)

Random Movement

• Shooting Attack