Description: Ruins can be represented in the game for example by rubble or abandoned farmsteads.
Types
Ruins are Covering Terrain for units inside them, Dangerous Terrain~(2) for Cavalry and Constructs, and Dangerous Terrain~(1) for any other unit. Units with Skirmisher automatically pass Dangerous Terrain Tests caused by Ruins.
Cover
Ruins contribute to Hard Cover, except for Unit Boundaries with Towering Presence.