Description: • Skeleton Archers must take Heavy Armour for free.
• Skeletons must take Heavy Armour for +1 pt/model. Skeletons may replace Spears and Shields with Halberds for free.
• Skeleton Cavalry may take Lances for +2 pts/model and may gain +1 Armour and suffer -1" Advance Rate and -2" March Rate for +1 pt/model.
• R&F Skeleton Chariots may replace Halberds with Lances for +5 pts/model.
• Necropolis Guard must be upgraded with Heavy Armour for +1 pt/model, and may only add up to 20 additional models per unit.
• Scarab Swarms must be upgraded with Aegis (5+), Aegis (3+, against non-Magical Attacks), Ghost Step, Magical Attacks, and their Resurrected value is set to 1 for +30 pts/model. They may only add up to 2 additional models per unit, and there can only be max. 7 Scarab Swarm models per army.
• Models with Towering Presence and/or Large Cavalry may not be taken in the army.
• Models with Special Ambush (X) and/or Scout lose these Model Rules (and cannot gain them in any way).
• Non-Flying models with Heavy Armour lose Light Troops (and cannot gain it in any way).