A Character can leave a Combined Unit in the Charge Phase and in the Movement Phase if it is able to move (i.e. if it isn't Engaged in Combat, hasn't already moved, isn't Fleeing, etc.). In both cases, any game effects that would affect the Combined Unit (such as Banner Enchantments) remain in effect for all parts of the Combined Unit until the end of the phase (even if a Character leaves the unit), unless specifically stated otherwise (e.g. One Turn spells). The Character ignores models from the Combined Unit for movement purposes and may make a Flying Movement (if it has Fly). Characters leaving a unit do not affect whether or not this unit counts as having moved (e.g. for purposes of shooting).
Charging out of a Unit
Declare a Charge with a Character in a Combined Unit (during the Charge Phase as normal) and apply the following rules:
• Use the Character's model for determining Line of Sight and distance to the enemy unit.
• As soon as the Character declares a Charge, it is considered a separate unit (i.e. it uses its own Advance Rate, all hits from Stand and Shoot Charge Reactions will hit the Character, in case of a Flee Charge Reaction, the enemy unit Flees away from the Character, etc.).
• Ignore the unit the Character was part of when determining Line of Sight and cover for Stand and Shoot Charge Reactions.
• The unit itself (including other Characters in the unit) cannot declare Charges in the same Player Turn.
• If the Charge is successful, move the Character out of the unit by Charging as normal.
• If the Charge is not successful, the Character makes a Failed Charge Move out of the unit. If the Failed Charge Move is too short to place the Character outside 1" of the Combined Unit, the Character is no longer considered a separate unit and remains in the Combined Unit, and all models in the Combined Unit are Shaken until the end of the Player Turn.
Advance/March Moving out of a\ Combined Unit
A Character counts as part of the unit until it has physically left it. If a Character does not have enough movement to be placed at least 1" away from the unit, it cannot leave the unit. A Character cannot leave a unit and rejoin it in the same phase. If one or more Characters want to leave a Combined Unit during the Movement Phase, apply the following rules:
• Choose the Combined Unit and take a single March Test if necessary as per . The test applies to both Characters and R&F models in the unit, i.e. if the test is failed, none of the models may perform a March Move during this Movement Phase.
• Characters leaving the unit and the remainder of the Combined Unit can perform different types of move (see ).
• Move any Character that can and wishes to leave the unit, then move the remainder of the unit if applicable.
• Once all elements of the chosen Combined Unit that can and wish to have moved, proceed with the next unit.