Description: The Vampire gains +2 Offensive Skill, Plate Armour, Weapon Master, and can take any number
of Close Combat Weapons. Whenever possible, unless another model does so first:
• The Vampire must accept a Duel.
• The Vampire must issue a Duel.
Vampire Courtiers cannot be upgraded to Wizard Adepts. Vampire Counts cannot be upgraded to Wizard Masters.